Beta Butler V2

This is a release of the second generation of the Butler - he won't hire staff or anything (go buy superstar) but he will clean up the house, wander around and yes, he will, at this time, greet guests, as long as he isn't cleaning at the time. He used to actually shake their hands, but that was when he only greeted housemembers - incessantly. Now he'll just tell you about guests, and let them in. And occasionally run after the ones taking a walk. Whatever. Slightly more butlerish, anyway. I don't have unleashed, but I'm kind of hoping he'll approach strays. Very amusing, he promises to be.

BETA means that I haven't tested him under all posible conditions. Like I said above, sometimes he's a little strenuous in his efforts. So under certain circumstances, there is every possibility he wil not function as planned, in a really annoying fashion, so if you have any problems, let me know. He can't do anything fatal to your game/house/sims, but I thought I'd beta-fy him just to make one thing abundantly clear - there are too many expansions that are too different to failsafe every project. That said, he should surely provide hours of gaming bliss.

He should run using just the sims and hot date (his head hails from thence), but possibly Vacation as well, depending on the code (I have all up to Vacation). Disregard jerome's readme - unzip the contents to your downloads folder (not userobjects), nothing to your skins folder. Make sure all components are in the same folder or subfolder. 

This character would have been lacking a great deal of personality without jerome's tuxtails mesh - I'd risk saying I would have never made him -  A butler without tails just isn't right, so big thanks to jerome's creativity and patience. Again, I've altered the name of the mesh, offsetting the mesh number, so that the skin won't show up in the selection screen. Just how I play. The *.bmp is my own - I'm getting better, but it's not perfect. So please don't laugh where I can hear you. 

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